Category Archives: Session Notes

notes on a non-linear textbook/survey

open access collection of resources as supplement or replacement of the “traditional” survey textbook
artsy: art genome project
identifiy needs//challenges
what is different between a wiki, a non-linear book, etc.
how to create it: metadata, open source, copyright, access rights
making connections that aren’t limited to the “usual” methods like chronology, geography
art genome: tags v. genes. tags are the visual data; genes are the “content” (raw data)
smart history: open and free access as well; maybe there is a way to link this type of system with the art genome
how do we get students to engage with it? concept maps, constructing connections.
benefit of “survey” is a guided method; too much information might be overwhelming, how do we use these tools with a guided method in mind? maximize accessability
what types of concepts/groupings are best for the “survey” guide? (metadata) do undergraduates need a chronological guide, broken down maybe into styles/content/themes? how to contextualize history/teaching the transfers of ideas/
what are the goals we are trying to teach to? letting students delve into text/talking about visualization? (creating portals, narrowing focus, creating themetics and timelines as part of the class)
creating transformative experiences for students!!!!! (“it is why we all teach!”)

some notes from the session on digital research/teaching tools

Bamboo DiRT (dirt.projectbamboo.org)
infrastructure in the art communities: one portal for all digital tools and projects (an idea that usually fails)
monolithic portals vs. a lightweight approach to tools
overkill of tools: too complex; hard to peer-review the tools
make existing apps work vs. creating new apps (no need to reinvent the wheel, especially when your background isn’t in app development) – no need to spend the time and money on it, either. (spend the money elsewhere!)
ask yourself “what is missing” and look at that as a form of creating collaborations.
tools are not the answer: methodology/research/what can be done digitally (don’t search for the one perfect tool)
interdisciplinarity – no longer thought about with undergrads, because it is the norm and no longer a “novel” idea.
an assumption of “disciplinarity” with a lot of tools that already exist
digitalhumanitiesnow.org // journalofdigitalhumanities.org // cartodb.com // gephi.org // cytoscape.org // readtapestry.com // omeka.org // viewshare.org // scalar.usc.edu // raw.densitydesign.org // thinglink.com
social networking as research/collaborative tool (facebook/youtube/pinterest)
allow students to fail at using tools, in order to start discussion about tools/research